SFROTZ: Wrong colours in Zork Zero
I've been meaning to report this for some time, but I wasn't sure how officially supported the SDL backend was yet. But now that it has its own install/uninstall targets in the Makefile, I guess it's considered ready for use.
In Zork Zero, the compass rose at the top of the screen has the wrong colours. The room icons also seem wrong. My only guess is that it re-uses the compass rose images for outdoors, indoors and underground rooms, and assumes that the colours will be handled by different palettes, or something like that.
WindowsFrotz seems to handle it fine. I'm attaching screenshots of Zork Zero running in SDL Frotz, WindowsFrotz (running in Wine) and DOSBox. (Fun trivia: It wasn't until recently that I noticed that Infocom's own DOS interpreter has a slight bug here. Notice how it shows both the graphical "A" and a text "A" in the word "Another".)