Unverified Commit 5ff5ef90 authored by Chameleon Scales's avatar Chameleon Scales Committed by GitHub
Browse files

Update README.md

parent 815d446d
......@@ -28,6 +28,8 @@ With this addon, you can use the splitting feature of any renderfarm while rende
* **Number of tiles :** allows you to chose by how many tiles you want your frame to be divided
* **Tiling order :** allows you to chose how the tiles should be animated. The indicated direction is the general movement, i.e. "Top to bottom" means "from Top left to top right, then once the line is finished go down". In the future I would like to use big icons with arrows to make this much easier to read and much more informative at the same time.
You can test the cropping and splitting features with [this simple test file](https://github.com/ChameleonScales/Camera-Cropper-Splitter/raw/master/Cropper%20%26%20Splitter%20test%20file.blend).
## Using the splitting feature :
* Select the number of tiles and tiling order and click on “Split”
......@@ -36,8 +38,6 @@ With this addon, you can use the splitting feature of any renderfarm while rende
To use it on animations, put your animation in a track in the NLA editor and make it repeat as many times as your number of tiles (you have to do it on each animated object). Add one frame in the “End frame” value under “Action extents”, then scale the camera Shift keyframes (those generated by the “Split” button) by the same value as the animation length (one loop). This way the animation will play once for each tile, and each tile will last as long as one animation loop.
You can test the cropping and splitting features with [this simple test file](https://github.com/ChameleonScales/Camera-Cropper-Splitter/raw/master/Cropper%20%26%20Splitter%20test%20file.blend).
## Combining the result :
After trying a bunch of “Contact Sheet” programs and such, the Best way to have a perfect result was to use Blender’s compositor.
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment