[Bug Report] Inconsistent RAM detection with PawnIO service
Description of Bug
Corsair Vengeance RGB PRO SL RAM is detected inconsistently (about 50% success rate) when using version 1.0rc2 with PawnIO installed as a service. Detection was stable in version 0.9 when using WinRing.
This is observed at startup, rebooting the openrgb service fixes the issue.
Attached Log
I’m unable to provide logs from the latest pipeline because the only way I can tell the RAM isn’t detected and go produce them is by seeing that RAM effects don't start. The effects plugin is not working for me in the latest pipeline. I’ve attached the logs from version 1.0rc2, let me know if there is a way to make it work and provide more logs. OpenRGB_20251126_105000.log Console_Log.txt
Operating System
Hardware Configuration
- RAM Corsair Vengeance RGB PRO SL
- ASUS PRIME B660M-A-D4 (MOBO-Fans RGB)
- Gigabyte GeForce RTX 3060 EAGLE OC (GPU RGB)
Edited by TheConfax