Release 0.4
Projected timeline based on current release cadence is late September / early October 2020
On the list of must haves (critical)
- Standardize the key names to allow easy Aurora integration (and anything else that maps specific keys)
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✅ Standardize key names -
❌ Move key names to a common header file (postponed) -
✅ Rename Key: Context to Key: Menu or Key: Application (https://en.wikipedia.org/wiki/Menu_key)
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- Graphical display in GUI - #398 (closed)
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✅ Automatically resize when window resizes (graphical_led_update_merge branch - MERGED) -
✅ Key labels based on key LED names (graphical_led_update_merge branch - MERGED) -
✅ Key labels with symbols -
✅ Select one or more LEDs and apply changes to selection (graphical_led_update_merge branch - MERGED) -
✅ Button to show/hide the graphical LED view (graphical_led_update_merge branch - MERGED) -
✅ Color update working correctly for non-per-LED modes (graphical_led_update_merge branch - MERGED) -
✅ Expand large keys
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- Detection Class (see #420 (closed)) including UI feedback (progress bar)
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✅ Merged PR !87 (closed) - Adds Resource Manager class and REGISTER_DETECTOR macros -
✅ Add device name strings to detector macros (async_detection branch - MERGED) -
✅ Display progress bar with detection percentage and active detector name (async_detection branch - MERGED) -
✅ Asynchronous detection (async_detection branch - MERGED) -
❌ Rescan button (postponed) -
✅ Cancel detection button -
❌ Investigate hotplugging (postponed)
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- CLI on Windows
- Git Bash (Does not detach but no output)
- CMD (Detaches immediately but output shows)
- PowerShell (Detaches immediately but output shows)
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✅ Windows shortcuts (Working!)
- E1.31 matrix configuration
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✅ matrix settings in e131.txt -
✅ matrix layout options
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- E1.31 keepalive option
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✅ configurable maximum time between E1.31 updates (https://www.reddit.com/r/linux/comments/fqvfbg/openrgb_01_a_new_way_to_control_your_rgb_devices/fltjjiz/)
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- E1.31 unicast mode
The nice to haves (nice to have)
- Cached config which would allow for state saving, device ignoring
- Cached detection separate but linked to config to speed up detection
Additional device support is always welcomed. List includes but is not limited to the planned implementation of the following:
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❌ Gigabyte RAM (Currently with "I've kind of forgotten about it" @CalcProgrammer1😉 ) -
❌ AMD GPU i2c for Sapphire card (Linux🐧 @CalcProgrammer1 ) -
❌ Support for 60% GK6X keyboards (#421 Volunteer Wanted ) -
✅ Support for the Tecknet M008 Mouse (#365 (closed) @Dr_No ) -
❌ Coolermaster MM711 mouse support (@Dr_No) -
❌ Coolermaster ARGB controller (@Dr_No) -
✅ HyperX Pulsefire Surge (Direct mode implemented @CalcProgrammer1 ) -
✅ Corsair H100i/H115i PRO RGB (@CalcProgrammer1) - See also New Device Issues
- Demo devices (Software-only devices)
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✅ Motherboard, DRAM, and GPU devices with single and linear zones -
✅ Keyboard zone with matrix, key names - Resizable linear zone
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- ASRock Polychrome improvements (see polychrome_b450_steel_legend branch, merged into master)
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✅ Reliable color control - Reliable speed control
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✅ Zone/LED selection - Investigate per-LED ARGB control
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- Gigabyte RGB Fusion 2 SMBus Detection
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✅ Use DMI information to only run RGB Fusion 2 SMBus detection on motherboards that have this chip - Come up with a way to filter out other 0x68 devices, possibly on GPUs
- Add as many supported boards as possible
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Related but not core
- Keyboard Visualizer
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✅ Debian Packaging - Done -
✅ Windows Buildbot - Done -
✅ Linux Buildbot - Done
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- OpenRGB E1.31 Receiver
- Debian Packaging - TODO
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✅ Windows Buildbot - Done - Linux Buildbot - WIP
- Aurora Integration
- Keymaps - Partially Done
- Mice - Partially done, need to standardize mouse scroll wheel and logo names
- Others - Partially Done
- Follow these OpenRGB-related Aurora issues
- https://github.com/antonpup/Aurora/issues/1962 (Main OpenRGB ticket)
- https://github.com/antonpup/Aurora/issues/640 (Potential Linux support)
Stretch targets
- Simple effect engine (Downstream maintainers please weight in)
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❌ After discussion on Discord, current plan is to not include a built in effects engine, but possibly create an external OpenRGB FX or something. Also possibility of expanding Keyboard Visualizer. Other effects options exist - Aurora, Artemis, E1.31 software.
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Edited by Adam Honse