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_scheduler/queues: Don't call update state outside of error handling harness
Commit 3fa79d8d, part of an initiative for caching of the failed builds, introduced a call to Element._update_state() after a job completes and before entering the error handling harness intended for handling plugin raised errors. Element._update_state() can result in triggering plugin code to run, so this is incorrect, and causes raised errors to crash BuildStream if they happen here. After analyzing the code, it appears that this additional call to Element._update_state() is unneeded, and was only added because the state needs to be updated for a failure as well as a success. Instead, we now have the BuildQueue call Element._assemble_done() unconditionally, regardless of whether the build was successful or not, which has the same effect and also reads better. In addition, added a FIXME comment that we are still conditionally updating the artifact cache size from BuildQueue.done() only if the build is successful, which is incorrect because failed builds also increase the local artifact cache size - to fix this we need to communicate the added artifact size through Element._assemble() regardless of whether the build succeeded or failed.