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  1. 01 May, 2021 2 commits
    • Brohnesorge's avatar
      -More HUD stuff · fc73fa14
      Brohnesorge authored
    • Brohnesorge's avatar
      -Added M_DOOM · a2fb70b6
      Brohnesorge authored
      -Added scope crosshairs to snipers
      -Snipers can now be zoomed in and out with Alt Fire
      -M24 is zoomed in and out with Weapon State 1
      -MP7 hands added kinda
      -HUD stuff
      -Fixed being unable to unjam your weapon if you had no ammo for it
      -Lowered Heat degregation slightly
      -Having level 4 FAM now lowers heat generation on top of its old effect
      -MG4 now has empty states
  2. 27 Apr, 2021 1 commit
  3. 25 Apr, 2021 1 commit
    • Brohnesorge's avatar
      -M24 added, John's sniper. Bolt action 7.62 · 6b818387
      Brohnesorge authored
      -Wilhelm sounds tweaked
      -Tweaked AK-12 pickup sprite
      -Various HUD tweaks
      -Heat mechanics added. Shooting builds up heat, being over 50% heat does really bad things to your gun. Cool off over time.
      -Snipers are now always scoped
      -Snipers are now lower priority
  4. 22 Apr, 2021 3 commits
    • Brohnesorge's avatar
      launches · 8aee6a31
      Brohnesorge authored
    • Brohnesorge's avatar
      -SVD Added · 01bc7c8f
      Brohnesorge authored
      -Sniper spawns added. Spawn over SSGs
      -Sniper Mag spawns added. Spawn with ARMags on ClipBoxes
    • Brohnesorge's avatar
      -SVD groundwork laid · ea547ef8
      Brohnesorge authored
      -Lowered the weight of the Berserk kit
      -Wilhelm's weapons now actually have weight
      -Weapons are now full bright on the ground if you have enough Fam with them
      -Tweaked Fam gain while repairing
      -Significantly reduced CAWS Fam gain while firing
  5. 21 Apr, 2021 1 commit
  6. 20 Apr, 2021 1 commit
  7. 19 Apr, 2021 2 commits
  8. 17 Apr, 2021 1 commit
    • Brohnesorge's avatar
      -Crosshairs added to John and Helga · 746fc355
      Brohnesorge authored
      -M320 sounds added
      -Wilhelm weapons starting to be placeholder handed
      -Updated gun part terms
      -Increased CAWS spread
      -Fixed not being able to use radsuits
  9. 16 Apr, 2021 1 commit
  10. 15 Apr, 2021 2 commits
  11. 14 Apr, 2021 5 commits
  12. 13 Apr, 2021 1 commit
    • Brohnesorge's avatar
      -Fixed some typos · 35b222e4
      Brohnesorge authored
      -HUD tweaks and some alignment fixes
      -Megaspheres are now properly consumed on use
      -Shotguns now give more FAM on shot
      -Fixing broken parts now gives a large amount of FAM
      -Repair kits are now properly consumed on repair
  13. 11 Apr, 2021 1 commit
    • Brohnesorge's avatar
      -MG4 added! For reals! · 08725347
      Brohnesorge authored
      -added Wilhelm landing sound
      -Removed Stimpack animation
      -Added empty stim dropping after using a stim
      -Stimpacks now come in packages
      -New Flashbang sprites
      -Made XM8 pickup sprites' mag easier to see
      -Backpack now increases capacity by 100 instead of lowering weight by 100. Don't ask why it didn't do this before.
      -More Wilhelm HUD tweaks
      -SMG mags now spawn more often
      -Repair kits now spawn 100% over chainsaws
      -Repair kits now have a 10% chance to spawn next to a backpack
      -Repair kits now count towards the item count
      -You can now draw your sidearm from the Ammo Manager
      -You can now quick throw Flashbangs by holding down the Grenade key
      -Increased amount of FAM gained from reloading
      -You can now draw your sidearm from Medical Gear
      -Berserk is now on key User 2
  14. 10 Apr, 2021 3 commits
    • Brohnesorge's avatar
      -Actually launches · 0a257c05
      Brohnesorge authored
      -Added a (misaligned) Megasphere indicator to HUD
      -Started adding MG4, don't use, very incomplete
    • Brohnesorge's avatar
      -Megaspheres are shown on the HUD. Finally. · b02db61d
      Brohnesorge authored
      -Improved Wilhelm's refire responsiveness 
    • Brohnesorge's avatar
      -Added screen static to low health Wilhelm · 219904b0
      Brohnesorge authored
      -P99C now properly uses magazines and reloads
      -P99C sounds added...kinda
      -Items count now!
      -Added symbols to gun parts being below the repair threshold and being jammed
      -Fixed XM8 always hitting the bolt release
      -Fixed Wilhelm being unable to draw his sidearm while using Tactical Gear
  15. 09 Apr, 2021 1 commit
    • Brohnesorge's avatar
      -Continued updates to Wilhelm's HUD · 970a99a9
      Brohnesorge authored
      -XM8 Added, Wilhelm's AR
      -M320 added, Wilhelm's RL
      -Ledgeclimbing added! Hold down jump to climb edges.
      -Fixed crash with Ammo Manager
      -Barrel corpses no longer have collision
      -Fixed CyberLevel not effecting recoil. Whooops.
      -Lowered rate of damage to BarrelHP
      -You can now skip ahead in maintenance with Fire, or end it prematurely with AltFire
      -Check phase of maintenance is now 2 seconds instead of 3
      -Weapons now receive a tiny amount of Receiver damage when dropped
      -Wilhelm now has a fire delay
  16. 08 Apr, 2021 2 commits
  17. 07 Apr, 2021 1 commit
  18. 06 Apr, 2021 1 commit
  19. 05 Apr, 2021 6 commits
  20. 30 Mar, 2021 1 commit
  21. 10 Mar, 2021 1 commit
  22. 05 Mar, 2021 1 commit
    • Brohnesorge's avatar
      -Barrel explosion sound updated · d2dca817
      Brohnesorge authored
      -Updated C4 arm sound
      -Added C4 set sound
      -Added Claymore arm sound
      -Updated Claymore set sound
      -Updated Claymore explosion sound
      -Updated Stun Grenade explosion sound
      -Updated 40mm explosion sound
      -Added animation to toggling M203
      -40mm duds are now shootable
      -Tweaked C4 physics
      -Fixed Claymore aim lasers causing bleeding
      -Attempt #1 to make Claymores more reliable. Probably doesn't work
  23. 04 Mar, 2021 1 commit
    • Brohnesorge's avatar
      -Updated M203 load sounds · 343ed9bc
      Brohnesorge authored
      -Ammo manager added! Slot 1 below fists. Lets you drop ammo, even for guns you do not have. Weapon dropping non-functional for now
      -New grenade sprites
      -Grenade throwing animation removed. Now its an abstract kind of throw
      -Grenade physics updated again