1. 18 Jul, 2021 1 commit
  2. 17 Jul, 2021 2 commits
  3. 16 Jul, 2021 1 commit
    • Brohnesorge's avatar
      -HUD Tweaks · 19a1cff3
      Brohnesorge authored
      -Ghost Field updated. Now turns you incorporeal while dashing, letting you go through enemies, making you immune to projectiles and throwing off enemies aim.
      -Font tweaks
      19a1cff3
  4. 14 Jul, 2021 1 commit
    • Brohnesorge's avatar
      -Barrier System added. Improves all armor with a barrier the reduces most... · faf56420
      Brohnesorge authored
      -Barrier System added. Improves all armor with a barrier the reduces most types of damage by half and makes the armors base save 10% higher!
      -Tweaked some HUD colors
      -Added missing pickup messages
      -Added additional text feedback to the jetpack
      -Repair System no longer works at full health
      -Repair System now has a 3 second start up time
      -Repair System now heals and drains Grave much faster
      faf56420
  5. 13 Jul, 2021 1 commit
  6. 11 Jul, 2021 3 commits
  7. 09 Jul, 2021 1 commit
  8. 06 Jul, 2021 1 commit
  9. 04 Jul, 2021 1 commit
    • Brohnesorge's avatar
      -Updated double jump sound · 58893f39
      Brohnesorge authored
      -Jetpack added! Press Zoom to toggle it. Drains Afterburner charge while active, then drains Grave when out of Afterburner
      -Grave Extractor upgrade added! Chest slot item the slowly regenerates Grave.
      -Removed a debug log
      -Fixed missing crosshairs
      -Stabilized and update Agitation cannon penalties
      58893f39
  10. 03 Jul, 2021 1 commit
    • Brohnesorge's avatar
      -More Behemoth work · af97ee02
      Brohnesorge authored
      -HUD tweaks
      -Adamantium Skeletons now have a rare chance to spawn over Soulspheres
      -Repair System is now a passive effect: when holding still, start to drain Grave to heal
      -Increased the speed of the Aym ball
      -Increased the damage of Moloch missiles
      -Increased Agitation now reduces cannon accuracy
      -Fixed Agitation giving a much larger melee damage boost than intended
      af97ee02
  11. 28 Jun, 2021 2 commits
  12. 26 Jun, 2021 2 commits
    • Brohnesorge's avatar
      -Agitation mechanics starting to be added · 4a5c8758
      Brohnesorge authored
      -reduced smoke on Buer shots
      -Added Axe swing! Hit reload to cleave with your axe if you have it!
      4a5c8758
    • Brohnesorge's avatar
      -Started updating Combat Block · 582a973d
      Brohnesorge authored
      -After Burner system added! Bar on the Combat Block shows your charges, and you can use the charges to Dash and Double Jump!
      -Tweaked damage factors of armor for compatibility reasons
      -Fixed Ultra Armor being much less effective than intended
      -Adamantium Skeleton upgrades now permanently raise max health by 30.
      -Minor HUD tweaks
      -Dash is now much less effective
      -Updated base damage factors to match LEGION traits.
      -Damage flash is now red to improve damage feedback
      582a973d
  13. 25 Jun, 2021 1 commit
  14. 07 Jan, 2021 1 commit
  15. 24 Dec, 2020 1 commit
    • Brohnesorge's avatar
      -New Buer sprites · 6af33a1a
      Brohnesorge authored
      -Updated Malphas behavior. Tap to shoot homing, hold to charge up a burst shot
      -
      6af33a1a
  16. 28 Nov, 2020 1 commit
  17. 23 Nov, 2020 1 commit
    • Brohnesorge's avatar
      -Updated the Hydra to the Beur! Explosive scatter guns. · 47325e93
      Brohnesorge authored
      -Your hands twitch
      -Revenant Rockets now spawn whenever anything dies
      -An absolute shitload of item spawn changes
      -Updated pickup messages to be more flavorful
      -Readded Medikits and Stimpacks. They're useless!
      -Finished removing Hand Guns
      -Gunzerk Sphere removed...for now
      -Backpack spawns altered. Pouches no longer spawn until after you have a backpack
      -Ammo Belts now increase your ammo capacity by 10% and stack
      -Removed rubble VFX
      -Berserk now does 4x damage instead of 10x
      47325e93
  18. 16 Nov, 2020 1 commit
    • Brohnesorge's avatar
      -Updated bullet decals · 596d2ea3
      Brohnesorge authored
      -Aym reworked. Does an AoE burn around the impact and a wide limited range spread
      -Aym RoF lowered
      -Lowered Revenant RoF
      -Tweaked Revenant homing
      -Revenant projectile speed lowered
      -Malphas RoF lowered
      -Malphas projectile speed lowered
      -Malphas homing tweaked
      -Hydra reworked, now fires a wide spread of weak shots
      -Hydra rate of fire lowered
      -Leviathan projectile speed lowered
      -Leviathan explosion VFX tweaked
      -Leviathan RoF lowered
      -Leviathan is now single shouldered
      -Sprint button now does your dodge
      -Dodge sound added
      -Removed movement mechanics
      -Movement speed tweaked
      -Hand guns removed
      -Axe removed...for now
      596d2ea3
  19. 03 Nov, 2020 1 commit
  20. 17 Jun, 2020 1 commit
  21. 16 Jun, 2020 1 commit
  22. 12 Jun, 2020 1 commit
  23. 11 Jun, 2020 2 commits
    • Brohnesorge's avatar
      take 2 · 8b6ada29
      Brohnesorge authored
      8b6ada29
    • Brohnesorge's avatar
      !!UNTEST COMMIT!! · 0591d9df
      Brohnesorge authored
      !!DOWNLOAD AT OWN RISK!!
      -Updated Grave Shield to be DR. Still not actually accessible
      -Added shield timer code
      -Tweaked movement code
      0591d9df
  24. 07 Jun, 2020 2 commits
  25. 26 May, 2020 1 commit
  26. 25 May, 2020 1 commit
    • Brohnesorge's avatar
      -Fixed LMG not having a muzzle flash · cd812975
      Brohnesorge authored
      -Fixed LMG just fucking not while Gunzerking
      -Recolored blue Upgrade Icons to match the new Blue HUD. Whoops.
      -Reduced base DR from armor to 1/3 from 1/2. Heavy remains 1/2.
      -Reduced base DR from Ultra Armor to 2/3 from 3/4.
      cd812975
  27. 22 May, 2020 1 commit
    • Brohnesorge's avatar
      -Updated Bahamut firing sounds · f5cdf5a7
      Brohnesorge authored
      -Updated Revenant firing and explosion sounds
      -Added Revenant in flight sound
      -Updated Punch sound
      -Recoloted Blue HUD to be easier to see and nicer looking overall
      -Updated Revenant explosion VFX
      -Increased Malphas missile size
      f5cdf5a7
  28. 17 May, 2020 1 commit
  29. 13 May, 2020 2 commits
  30. 12 May, 2020 1 commit
  31. 11 May, 2020 1 commit
  32. 09 May, 2020 1 commit