[Internal] World lists mess
Clean Forge uses usual WorldServer[] worlds
array to store worlds, but CraftBukkit patially replaces working with this array to its own List<WorldServer> worldServerList
. As theese arrays are widely used all over the core, some parts use worlds
and some parts use worldServerList
. As a result, it is pretty hard to maintain such code and it causes a lot of problems, like #53 (closed). Thus, we have to choose one type of storage and provide its single access point.