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<table align="right"><tr><td align="right" width="100">
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| Last Updated: `10/JUL/2019` |
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| Last Updated: `16/JUL/2019` |
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| ------------: |
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</table>
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... | ... | @@ -47,7 +47,7 @@ The first set of Custom Abilities triggers when you're hit by a mob/player. |
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So, for example, you have `WITHER_ATTACK_CHANCE; REGENERATION_DEFENSE_CHANCE`, when a player hits you, you have a chance on inflicting wither effect onto the attacker and also get regeneration for yourself.
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> (Here are the potion effects that are compatible with **"_ATTACK_CHANCE"** & **"_DEFENSE_CHANCE"**; `REGENERATION, INCREASE_DAMAGE, GLOWING, INVISIBILITY, SPEED, FIRE_RESISTANCE, JUMP, DAMAGE_RESISTANCE, FAST_DIGGING, ABSORPTION, LUCK, WITHER, SLOW, SLOW_DIGGING, CONFUSION, WEAKNESS, LEVITATION, POISON`.) - More can be added if requested.
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> (Here are the potion effects that are compatible with **"_ATTACK_CHANCE"** & **"_DEFENSE_CHANCE"**; `REGENERATION, INCREASE_DAMAGE, GLOWING, INVISIBILITY, SPEED, FIRE_RESISTANCE, JUMP, DAMAGE_RESISTANCE, FAST_DIGGING, ABSORPTION, LUCK, WITHER, SLOW, SLOW_DIGGING, CONFUSION, WEAKNESS, LEVITATION, POISON, WATER_BREATHING, HUNGER, DOLPHINS_GRACE`.) - More can be added if requested.
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<br>
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