... | @@ -30,7 +30,7 @@ These are the abilities you can find via the Spigot API here, https://hub.spigot |
... | @@ -30,7 +30,7 @@ These are the abilities you can find via the Spigot API here, https://hub.spigot |
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# Custom Abilities
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# Custom Abilities
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The first set of Custom Abilities triggers when you're hit by a mob/player.
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The first set of Custom Abilities triggers when you're hit by a mob/player. <br>
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`_ATTACK_CHANCE` - when a player attacks a Companion holder that has this ability, the attacker stands a chance to obtain that ability for x duration *(configurable in config.yml)*. Usage example; `WITHER_ATTACK_CHANCE`
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`_ATTACK_CHANCE` - when a player attacks a Companion holder that has this ability, the attacker stands a chance to obtain that ability for x duration *(configurable in config.yml)*. Usage example; `WITHER_ATTACK_CHANCE`
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... | @@ -38,13 +38,15 @@ The first set of Custom Abilities triggers when you're hit by a mob/player. |
... | @@ -38,13 +38,15 @@ The first set of Custom Abilities triggers when you're hit by a mob/player. |
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So, for example, you have `WITHER_ATTACK_CHANCE; REGENERATION_DEFENSE_CHANCE`, when a player hits you, you have a chance on inflicting wither effect onto the attacker and also get regeneration for yourself.
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So, for example, you have `WITHER_ATTACK_CHANCE; REGENERATION_DEFENSE_CHANCE`, when a player hits you, you have a chance on inflicting wither effect onto the attacker and also get regeneration for yourself.
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> (Here are the potion effects that are compatible with **"_ATTACK_CHANCE"** & **"_DEFENSE_CHANCE"**; `REGENERATION, INCREASE_DAMAGE, GLOWING, INVISIBILITY, SPEED, FIRE_RESISTANCE, JUMP, DAMAGE_RESISTANCE, FAST_DIGGING, ABSORPTION, LUCK, WITHER, SLOW, SLOW_DIGGING, CONFUSION, WEAKNESS, LEVITATION, POISON`.) - More can be added if requested.
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<br>
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<br>
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---
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---
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<br>
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<br>
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The second set of Custom Abilities trigger via cooldown or the chance system.
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The second set of Custom Abilities trigger via cooldown or the chance system. <br>
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`DODGE` - a chance to dodge the enemy's attack, configurable in the config.yml. - increases dodge chance on upgrade.
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`DODGE` - a chance to dodge the enemy's attack, configurable in the config.yml. - increases dodge chance on upgrade.
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