Aron (ArmarX Object Notation) is the ArmarX implementation of variants which can be transferred over the network via ZeroC Ice. Further, Aron is the data representation used in the ArmarX Memory System [ArMem](ArMem/ArMem). We distinguish between:
Aron (ArmarX Object Notation) is the ArmarX implementation of variants which can be transferred over the network via ZeroC Ice. Further, Aron is the data representation used in the ArmarX Memory System [ArMem](ArMem/ArMem). We distinguish between:
- type specification vs. data information
- type specification vs. data information
- data transfer object (in the following called Aron dto) vs. its corresponding c++ wrapper (in the following called Aron object)
- data transfer object (in the following called Aron dto) vs. its corresponding c++ wrapper (in the following called Aron object)
## Aron Type specification
## Aron Type specification
An Aron type specification defines the static type for an Aron data dto or an Aron data object. It can only consist of the following types (Aron Variant means any Type):
- Object (dto called AronObject), contains map<string,AronVariant> (members) and a pointer to a Aron Variant (extends)
An Aron type specification defines the static type for an Aron data dto or an Aron data object. It can only consist of the following types (Aron Variant means any Type):