1. 07 Feb, 2021 4 commits
  2. 23 Aug, 2020 4 commits
  3. 22 Aug, 2020 2 commits
  4. 21 Aug, 2020 4 commits
  5. 01 Mar, 2020 10 commits
  6. 22 Dec, 2019 1 commit
  7. 17 Oct, 2019 1 commit
  8. 29 Mar, 2019 1 commit
  9. 24 Mar, 2019 1 commit
    • Dirk's avatar
      remove random node orientation · ddc43bf6
      Dirk authored
      Since random node orientation costs waaaay too much performance
      I decided to remove it without replacement.
      ddc43bf6
  10. 22 Mar, 2019 2 commits
  11. 13 Mar, 2019 4 commits
  12. 05 Mar, 2019 1 commit
  13. 21 Jan, 2019 1 commit
  14. 19 Jan, 2019 3 commits
  15. 18 Jan, 2019 1 commit
    • Dirk's avatar
      make random nodes functional again · 5438b66c
      Dirk authored
      Since I don’t want to spam the world with a metric shit-ton of node
      metadata nodes that are to be randomized are now always randomized again
      when loaded.
      
      This causes the landscape to look slightly different on every load. But
      let’s face it: This makes it more dynamic.
      5438b66c