This is a render delegate for Hydra using NSI technology.

  • Olivier Paquet's avatar
    Basic UsdShade material export. · ff4a0ad6
    Olivier Paquet authored
    Enough to export the UsdPreviewSurface example from the doc. Shader code
    is still incomplete. Material assignment is not included either as it is
    buggy and the whole mesh handling needs rewriting.
    ff4a0ad6
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