Void knight mace animations
What have you done in this MR?
- Re-saved item configs inside thanos editor to fix any manual editing inconsistencies
- (Unintentionally) fixed duplicate thieving cape req
- Added attack animations for void knight mace closes #814 (closed)
Are there any tricky things testers should keep an eye out for?
-
No -
Yes, as follows: -
I have tested these changes thoroughly. -
This requires extra testing due to changes to architecture or other similarly risky changes. -
I used the Thanos Tool for any JSON edits where possible, and have attached screenshots of any changes. -
I acknowledge that this contribution will be released under the AGPL license.
Edited by Ryan