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Fix 1 tick movement delay when clicking on certain scenery

Doggo requested to merge itsmedoggo/2009scape:movement-delay-fix into master

What has been done in this MR?

Fixed the 1 tick delay before movement when clicking on certain scenery, most commonly plain doors and ladders, the trapdoor to lumby basement, many agility obstacles, etc. (Regression introduced by !1349 (merged))

What should testers check?

Pathing should be exactly the same as before, but with no more 1 tick pauses before moving.

  • I have tested these changes thoroughly.

  • I used the relevant Zaros tool for any JSON edits where possible, and have attached screenshots of any changes.

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