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fixed #1628: Fixed drill seargant completion reward drop bug

LostMyPhat requested to merge lostmyphat/2009scape:issue-1628 into master

What has been done in this MR?

  • Fixed timer of dropping reward if inventory is full during completion of drill sergeant random event. Original issue: #1628 (closed)

What should testers check?

  • If inventory is full before entering event, complete event, and reward should drop on ground.
  • Trigger event using command: ::revent -p player_name -e drill_demon

Additional note: This same code pulse edit is in other random events.

  • I have tested these changes thoroughly.

  • I used the relevant Thanos/Zaros tool for any JSON edits where possible, and have attached screenshots of any changes.image

Edited by LostMyPhat

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