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Add optional player argument to ::setlevel

Player Name requested to merge PlayerName/2009scape:playerlevel into master

What has been done in this MR?

  • Made the ::setlevel command take an optional argument consisting of a player name for whom to set the level. This should make it easier to test things that require not being an admin and still having a certain level, like hax had recently needed.

What should testers check?

  • "::setlevel skill level player" successfully modifies somebody else's level (should also work on yourself)
  • "::setlevel skill level" successfully modifies your level
  • that no exploits were introduced accidentally (I fail to see how I could've, but that's par for the course)
  • I have tested these changes thoroughly.

  • I used the relevant Thanos/Zaros tool for any JSON edits where possible, and have attached screenshots of any changes.

Edited by Player Name

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